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Points and a reward shop: how to set one up

A points and reward shop turns chores into a simple trade: jobs earn points, and children spend them on rewards you agree on together.

Setting it up

  • Give each job points by size: 5 for a small job, 10 for a bigger one
  • List rewards at a day, half a week and two weeks of points
  • Let children suggest rewards for the shop
  • Approve jobs before the points land
  • Review prices once a month

What to watch for

  • Prices that never change as they earn more
  • Paying points for basic manners
  • A shop with nothing they actually want

The numbers at different ages

The numbers at different ages
AgePoints a weekA small rewardA big reward
68010 points160 points
911515 points230 points
1212520 points250 points

From a typical week of jobs at each age, at 5 points for a daily job and 10 for a weekly one.

How a points and a reward shop works

Start with a short list of jobs that help your household. Your child does the job, you check it, and the points land after you approve it. That approval step matters. It keeps the shop honest and gives you a natural moment to say what went well.

Price jobs by size, not by how much you want the job done. A small job is 5 points. A bigger job is 10. Make the difference obvious: clearing plates is small, vacuuming the living room is bigger. If two children share a job, decide before they start who earns what.

Then open the shop. It holds rewards you both agree on, with prices set at a day of points, about half a week of points, and about two weeks of points. A day reward is a small treat or privilege. A two-week reward is something worth saving for. Your child chooses, saves, and spends. You are running a simple, predictable trade.

Which ages it suits

A points and reward shop suits most children from 6 to 12. At 6, keep it visual and short. Use a chart on the fridge, few jobs, and rewards they can reach within a day or two. They may need help counting points and remembering what they are saving for.

At 9, children can handle more steps and a longer wait. They can compare prices, choose between two rewards, and notice that a bigger job moves them faster. Let them negotiate a price now and then. You still make the final call.

At 12, the shop can feel babyish if it is all stickers and small toys. Include privileges, time with a friend, choosing dinner, or a later bedtime on a non-school night. Children develop at different speeds, so follow the child in front of you. A 7-year-old who loves the routine may be ready for bigger rewards. A 10-year-old who is bored may need fewer points and more responsibility.

Setting it up

Pick four to eight jobs at first. Write each job clearly enough that a child can do it without asking what you mean. “Feed the dog” is clear. “Tidy up” is not. Assign 5 points to a small job and 10 to a bigger one, then leave room to add jobs later.

Build the reward list together. Ask your child what they would actually want, then sort ideas into a day reward, a half-week reward, and a two-week reward. A day reward might be choosing the movie. A two-week reward might be a trip to the pool or a small toy they have been eyeing. Include free or low-cost privileges so the shop is not only about stuff.

Keep the job list and shop where everyone can see them. Approve jobs before points land. Do not add points in your head and promise to catch up later. That is how shops lose trust.

Review prices once a month. Ask two questions: Are the jobs still useful? Are the rewards still wanted? Change one or two things, not everything. A steady shop with small updates works better than a perfect plan you rebuild every week.

The numbers

The numbers give you a starting point. At age 6, aim for about 80 points a week. A small reward costs 10 points. A big reward costs 160 points. That puts a small win within reach on most days and a big win far enough away to teach saving.

At age 9, aim for about 115 points a week. A small reward is 15 points. A big reward is 230 points. At age 12, aim for about 125 points a week, with a small reward at 20 points and a big reward at 250 points. These are not targets your child must hit. They are a rough pace.

Use the weekly total to check your prices. If a child earns 80 points a week and every reward costs 50, the shop is too flat. If every reward costs 200, the shop feels hopeless. You want one reward they can get today, one they can get in a few days, and one they can save for over two weeks.

What to watch for

Watch for prices that never change as your child earns more. A 12-year-old who earns 125 points a week should not be buying the same 10-point reward they bought at 6. Review prices monthly and add bigger rewards as jobs grow. Keep a few cheap rewards too, so a hard week does not wipe out all hope.

Do not pay points for basic manners. Please, thank you, kindness, and not hitting are family expectations, not jobs. If you put a price on manners, children learn to ask what a polite word is worth. Pay for jobs and routines, and praise manners separately.

Watch for a shop with nothing your child actually wants. A shop full of your good intentions will sit unused. Ask directly: “What would make this worth saving for?” Then build the list around the answer. Add time, privileges, and small family treats, not only toys.

Keep each child's shop separate. Do not let one child spend another child's points. If you take points away, do it rarely and for a clear reason, not as a mood.

When to move on

Move on when the shop has done its job. If your child does the daily jobs without asking, if the reward list sits ignored, or if every request becomes a negotiation about points, the system is too heavy. Keep the jobs and drop the shop.

For older children, you can shift to a short weekly list and a simple family expectation. “These are your jobs before screen time” is often enough. You can still offer a larger reward for a big project, like cleaning the garage together, without pricing every sock.

The goal is not to keep a child on a points system forever. The goal is to make the work visible, teach a little saving, and then step back. When the habit holds, you have finished well.

TaskFamily does this with a reward shop with prices you set, approvals, wishlists and goals that show when they will get there.

Free for one household. Premium is $5.99 a month or $49 a year for the whole family, never per child.

Questions parents ask

How does a points and reward shop work for kids?

You list jobs and give each one a point value. Your child completes a job, you approve it, and the points go into their total. They then spend those points in a shop of rewards you agreed on together.

What age is a reward shop good for?

It suits most children from 6 to 12. Younger children need fewer jobs, visual counts, and rewards they can reach quickly. Older children can save for bigger rewards and suggest prices. Adjust to your child, since children develop at different speeds.

How many points should a chore be worth?

Use 5 points for a small job and 10 points for a bigger one. Then check the weekly totals: about 80 points at age 6, 115 at age 9, and 125 at age 12. Set small rewards at 10, 15, and 20 points, and big rewards at 160, 230, and 250.

Should I take away points as punishment?

It is usually cleaner to keep points for completed jobs and handle behavior separately. Taking points away can turn the shop into a source of worry and arguments. If you do remove points, make it rare, clear, and tied to a specific choice, not to your mood.

Keep reading

Point numbers are worked out from a typical week of jobs at each age. The guide text is drafted with AI from these numbers and checked automatically before it is published. Updated November 7, 2026.

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